coinsCustom Currency

Zentrix includes a built-in currency system. It tracks a balance per player.

This balance is used in player-facing UI and messages. It also works with PlaceholderAPI.

How the system works

Currency is awarded and deducted by in-game events. These events can stack.

Example: a player can get both “first kill” and “kill reward”. Both apply.

Core rules

  • Rewards add to the player’s balance.

  • Penalties subtract from the player’s balance.

  • A balance will never go below 0.

  • Spectators never receive currency from match events.

Showing currency in your server UI

Use Zentrix placeholders in scoreboards, chat formats, or holograms.

See the economy placeholders in Placeholders.

Configuration

Currency values, names, and event rewards are configured in currency.yml.

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